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Home » Facerocker Games
Game Blog Weeks 14 and 15
  • Facerocker Games
May24

Game Blog Weeks 14 and 15

posted by Matt Arnold

So we are at a pretty big milestone, and there are some significant changes in our production. These last two weeks we have finalized the last of the levels, all modelers are pushing through environments, and we made our final project folder. The game is now on its race to the finish. Almost...

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Game Blog Week 11-13
  • Facerocker Games
May11

Game Blog Week 11-13

posted by Matt Arnold

We have our first bit of music! Also, the levels are finally all blocked out.

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Game Blog Weeks 8-10
  • Facerocker Games
Apr18

Game Blog Weeks 8-10

posted by Matt Arnold

We start building environments!

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Game Blog Week 7
  • Facerocker Games
Mar28

Game Blog Week 7

posted by Matt Arnold

Power outages and hard drive failures make for a fun week.

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Game Blog Week 6
  • Facerocker Games
Mar21

Game Blog Week 6

posted by Matt Arnold

We finally meet our HERO! Also, UI and some more concept art.

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Game Blog Week 5
  • Facerocker Games
Mar14

Game Blog Week 5

posted by Matt Arnold

I reveal what the game is, and the first batch of concept art.

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Week 4 – Controls, Physics, and Road Bumps
  • Facerocker Games
Mar08

Week 4 – Controls, Physi...

posted by Matt Arnold

We rewrite our controls, and encounter some bumps in the road.

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Week 3 – Cutting the crap
  • Facerocker Games
Mar01

Week 3 – Cutting the cra...

posted by Matt Arnold

Levels, prototyping, and throwing stuff out.

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Week 2 – Getting the basics down
  • Facerocker Games
Feb21

Week 2 – Getting the bas...

posted by Matt Arnold

Week 2 begins for the Facerocker game. We set up our production pipeline, start working on the core mechanics, and I have a bunch of levels that need to be made.

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Week 1 – We begin production!
  • Facerocker Games
Feb14

Week 1 – We begin produc...

posted by Matt Arnold

Matt begins his game career away from the publisher side. The first of a weekly blog that will document the production of Facerocker's first game.

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